// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <cmath>
#include "lite/core/context.h"

namespace paddle {
namespace lite {
namespace arm {
namespace math {
template <typename T>
void increment(const T* input,
               const int n,
               const float step,
               T* out,
               Context<TARGET(kARM)>* ctx) {
  for (int i = 0; i < n; i++) {
    out[i] = input[i] + static_cast<T>(step);
  }
}

}  // namespace math
}  // namespace arm
}  // namespace lite
}  // namespace paddle
